Wednesday, November 13, 2013

Map it out for Gaia!

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1) where does the quest begin? <game or fem issue?>
2) who are your companions? <which ethnography and other books/authors>
3) what attributes do you and your companions share? <skills, qualities...>
4) how do these attributes shape the quest? <how will you use?>
5) looking ahead to the goal from where you are now: what can you
see so far along the way of the quest, about how feminist processes 
of play, worlding, and games are activist actions?

DRAW AS A MAP

HOW WILL THIS BE A LEVELING UP FROM THE FIRST CON?

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As you complete your project for Gaia consider this advice for all college courses: In college courses ALWAYS use your projects to demonstrate how you uniquely put together, or synthesize, class readings, mini-lectures and discussion. Make a point of displaying that you are doing all the reading and attending all the classes. Doing this clearly and carefully will demonstrate that this is your own work, and ensure your credit for honesty and for real engagement with the course.

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Tuesday 12 November, Better Realities
·       McGonigal: Reality: finish it up: Part III and all Appendixes

If Reed and McGonigal were going to have a conversation, what would it be about? What would they think of each other? Add yourself to that conversation and say where you would be in it all.

Thursday 14 November, Playful Values and Political Games
·       Values at Play: http://valuesatplay.org/
·       Tiltfactor Lab: http://www.tiltfactor.org/

Explore the sites well enough to talk about the projects and people involved, the motivations, how these are political (and what do you mean by the term?). Flanagan is a major player in all this. How? Put Nardi, Pearce, and Taylor into these contexts and meanings.

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Watch McGonigal again to get ideas about what sort of play we are creating for Gaia!

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Friday, November 8, 2013

Bettering Realities: Gaia, our second Con....

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image from: http://i.stack.imgur.com/asvzJ.jpg

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NOTICE THAT GAIA: CON #2 IS next WEEK! TIME TO GET WORKING ON IT! QUESTIONS? LOOK CAREFULLY AT CONS&THEMES TAB NOW! 

OVER THE WEEKEND, BRING IN FOR TUESDAY:

We discussed in the last class where you need to be on Tuesday for Workshop 2 next week! 

=You should have figured out whether you are working with a collaborator or not.

=You should know whether you start your project from a game, or from a social issue. That's the first step in the process for Gaia. 

=You should examine carefully the section on Cons&Themes as a map for how to begin the process of Gaia: itself a sort of play, thus more than just a game, but something more encompassing. Check out the link to FemCon too! BRING IN QUESTIONS NOW! 

=In class on Thursday we went over two readings carefully: one from Salen and Zimmerman and a section from Sandoval (both on course reserves).



=Consider the Sandoval as if it were a mystery papyrus found in a game, that needs to be decoded to proceed to the next step! YOU MUST TALK TO THOSE PRESENT ON THURSDAY TO GET THE CODE! 

(this image from http://cdn-blog-assets.bigfishsites.com/Walkthroughs/The-Crop-Circles-Mystery-Walkthrough/the-crop-circle-mystery032.jpg)

=Consider the Salen and Zimmerman as an explanation of what is at stake in Gaia: the double consciousness we are learning to use for Better Realities! 

=The end of your quest for Gaia, the result? an analysis! and your companions in this quest? Pick one: Nardi, Pearce & Artemesia, or Taylor. Tell us which on Tuesday. 

=WHAT IS IT ABOUT? the hook, the heart of your project emerges from careabouts discovered as you work with your companion (Nardi, Pearce & Artemesia, or Taylor) as they speak to you about

how feminist processes of play, worlding and games are activist actions.



image: McCullough, #9 Quanta: Gaia Centra-Fusion: http://the-mac.org/2013/06/51813-62913/

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Tuesday 12 November, Better Realities
·       McGonigal: Reality: finish it up: Part III and all Appendixes

If Reed and McGonigal were going to have a conversation, what would it be about? What would they think of each other? Add yourself to that conversation and say where you would be in it all.

Thursday 14 November, Playful Values and Political Games
·       Values at Play: http://valuesatplay.org/
·       Tiltfactor Lab: http://www.tiltfactor.org/

Explore the sites well enough to talk about the projects and people involved, the motivations, how these are political (and what do you mean by the term?). Flanagan is a major player in all this. How? Put Nardi, Pearce, and Taylor into these contexts and meanings.

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Watch McGonigal again to get ideas about what sort of play we are creating for Gaia!

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Monday, November 4, 2013

putting things together!

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NOTICE THAT GAIA: CON #2 IS WEEK AFTER NEXT! TIME TO GET WORKING ON IT! QUESTIONS? LOOK CAREFULLY AT CONS&THEMES TAB NOW! 

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FOR TODAY: half our time devoted, first, to:

1) talk about your ideas, based on having read everything for this week (and having gotten caught up on all readings up to now too!).
2) bring in to share whatever form your ideas have taken -- and they should be pictured or written out, or something YOU CAN PASS AROUND OR SHOW OFF.

Salen, Flanagan, Zimmerman are all artists that care about learning and play. From looking at these materials what can you tell about how they think alike? Compare and contrast their projects. Bring in examples to tell others about.

Connect all the readings for this week together. How would you do that? Look ahead to Con #2 Gaia. How does Reed help us figure out what to do and why? What sorts of inspiration do you get from Salen, Flanagan, Zimmerman and Sandoval?


·       Check out Zimmerman’s website and projects: http://ericzimmerman.com
·       Check out Salen’s Institute of Play and their projects: http://www.instituteofplay.org
Salen, Flanagan, Zimmerman are all artists 

second half of class will be reports on what you did last week, and what I did! yay!


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Hi Folks! I'm sick. Some of you know all about how this feels, having had this yourself already.

I am in the coughing strangling phase and people to people interaction is unproductive for all.

I am excited to hear about your class adventures last week and know you all did a great job.

I have put up in the next post the work for this week, and I ask you to do it all, ready to work with it all on Thursday, when I anticipate we will be back together again.

For Tuesday, I ask that you do careful work, ideally with one or more class buddies, to make plans for our second Con: Gaia, and come in on Thursday, HAVING READ EVERYTHING FOR THIS WEEK (and having gotten caught up on all readings up to now too!), ready to talk about your ideas.

It would be fabulous if you did some prototyping poster-ing as you think it all through. Bring in to share whatever form your ideas have taken -- and they should be pictured or written out, or something YOU CAN PASS AROUND OR SHOW OFF.

Be sure you have downloaded the materials from course reserves and printed them out or made notes AND BRING THOSE TO CLASS ON THURSDAY!

See you then, and thanks for being such a great group!

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Sunday, November 3, 2013

How does matter, well, matter?

>>>MAKING REALITY MATTER, MATTERING REALITIES

Tuesday 29 October, KATIE AT UPENN, YOU RUN THE CLASS!
·       Read another chapter in the book you choose for your fifth book
·       Check out the website and its links at FemCon, a feminist gaming convention in UmeĆ„, Sweden: http://www.gamingaswomen.com/posts/2013/05/femcon-a-feminist-gaming-convention-in-sweden/ 
Thursday 31 October, KATIE AT UPENN, YOU RUN THE CLASS!
·       Read an additional chapter in the book you choose for your fifth book
For this whole week, with the aid of some class facilitators, you will run both classes yourselves. You will share with each other your reading and thinking about the fifth book you have chosen to read for Con #2 Gaia. Talk about it and the issues it raises or speaks to in ways most meaningful to you all collectively. Working together without the teacher is a special activity: may it be especially enjoyable! Make if fun to use this time to look ahead to Con #2!

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And what was Katie doing while you were playing games and thinking ahead to Con #2? She was presenting at Queer Method at the University of Pennsylvania! You can see her talk HERE.

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Tuesday 5 November, Histories of Games and what they reveal
·       Flanagan, Play: pick 2 more chapters to read; why those in particular?
·       Salen & Zimmerman: brief selections from Rules of Play (electronic reserves)
·       Check out Zimmerman’s website and projects: http://ericzimmerman.com
·       Check out Salen’s Institute of Play and their projects: http://www.instituteofplay.org
Salen, Flanagan, Zimmerman are all artists that care about learning and play. From looking at these materials what can you tell about how they think alike? Compare and contrast their projects. Bring in examples to tell others about.

Thursday 7 November, Liberations and Arts
·       Reed, Art: choose an additional two more chapters: why those? What attracts you?
·       Sandoval, “Afterbridge” from this bridge we call home (electronic reserves) 
·       BE SURE YOU ARE ON TRACK FOR CON #2 GAIA!


Connect all the readings for this week together. How would you do that? Look ahead to Con #2 Gaia. How does Reed help us figure out what to do and why? What sorts of inspiration do you get from Salen, Flanagan, Zimmerman and Sandoval?

Monday, October 21, 2013

A Gathering: with and without avatars


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This week we conclude the second section of the course
>>>GATHERINGS: WITH PROCESSES, THINGS, BEINGS AND DISTRIBUTED POSSIBILITY

All during this week keep re-thinking what this means, how what we do and talk about are examples of such gathering, and why we want to be conscious and conscientious about it all....

Tuesday of Gathering week, we will meet during class time to share our projects, displaying posters and handouts on the walls of our room, walk and talk one-on-one with each other, share questions, observations, excitements! On that Thursday, we will continue to work with the energy generated by the first day of the con, collectively coming up with reflective analysis and more ideas for what comes next! Next week you will run the show and begin the third section of the course! 



CON #1:
• A Gathering, with and without Avatars: exploring the feminist play of learning with games

Week of 22 October:

 “A Gathering, with and without Avatars” is inspired by the Feminists in Games Workshop which takes place in British Columbia: http://borderhouseblog.com/?p=10905  For A Gathering you will create either a paper (with enough handouts for each member of the class) or a poster (and document it with digital pics): which one determined by lot early in the semester. You may work on these individually or with a partner.

With the help of three books (McGonigal, Reed, Flanagan) you will “Grow a Game,” and discuss its feminist implications. 

• Identify a theme from the book that most captures your imagination, interconnect it with ideas from the other two, 

• make your game, and 

• share in either poster or written analysis why it matters for feminist learning. 

ALWAYS make a point of connecting projects to class readings, activities, and discussions. 

ALWAYS use a standard model for citation and bibliography, even on posters. 

NOTICE how useful the website Not Your Mama’s Gamer will be here!

Remix additions: flip cameras at WMST: Papers and posters may include a range of media creativities, in addition to their analytic aspects. Media fandoms are known for creative work: drawing, mashups, remix, vids, machinima, and more. Any of these may be ADDED to a project if you like. Women’s Studies now has a library of flip cameras for video projects, and you can check one out for a week at a time on a first come, first served basis. Notice that these techno-crafty things are enhancements to the basic project, not a substitute for one, or the only platform! They must be accompanied by a paper or poster no matter what. This is an opportunity to enjoy media learning in alternative forms, but these additions are entirely at your own discretion and pleasure!

Full credit for this assignment requires: • having begun work several weeks ahead of time, • writing and postering in several drafts, • displaying paper & handout or poster during first day of event and • actively participating both days of the con, • turning in electronic copies of poster pics or paper and handout to Katie’s gmail account by the evening of Friday of the week of the con (you are allowed to revise anything during that week, but what you bring in on Tuesday should still be like a final version and complete), • and documenting each piece of the assignment as completed in your logbook, which must be turned in electronically with everything else by the evening of Friday of the week of the con for credit. If for any reason whatsoever you miss any piece of this, you will need to document that in your logbook, with explanations, and perhaps notes of any discussions you have with Katie about it all. If you miss either day of the con, you will need to arrange with three fellow students your own little mini-con, where you all meet together outside class to share your work and discuss it, and you write a two-page report on your meeting and discussion.

·       DUE THURSDAY IN CLASS: LOGBOOK 2, PAPER & HANDOUT IN HARD COPY & ALSO SENT ELECTRONICALLY, DIGITAL PICS IN HARDCOPY AND ALSO SENT ELECTRONICALLY
·       Everything must be in final finished state on Tuesday to display, but you are allowed to revise one more time before turning things in on Thursday
·       Send to katiekin@gmail.com , use filename <yrlastname> 468 <paper1> or <poster1> number pics if more than one. Subject header <yrlastname> 468 con1  



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